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CD Fun House 1
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CD Fun House (Wayzata Technology).iso
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•Interesting Stuff•
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Stella Obscura v1.0 ••••
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Stella Obscura v1.0 ееее.rsrc
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DITL_6_gamePlay.txt
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1990-08-12
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77 lines
Items: (19 entries)
Items[0]
Bounds: x1=221, y1=270, x2=281, y2=290
Type: 4
Info: Okay
Items[1]
Bounds: x1=11, y1=250, x2=296, y2=265
Type: 8
Info: still work. Type COMMAND-E, COMMAND-P, or COMMAND-Q.
Items[2]
Bounds: x1=11, y1=235, x2=291, y2=250
Type: 8
Info: disabled when the game starts, the COMMAND key equivalents
Items[3]
Bounds: x1=11, y1=220, x2=272, y2=236
Type: 8
Info: How do I end a game in progress? Although the cursor is
Items[4]
Bounds: x1=11, y1=205, x2=241, y2=220
Type: 8
Info: When does the stargate come? Increasingly later.
Items[5]
Bounds: x1=11, y1=190, x2=266, y2=205
Type: 8
Info: How do you get more shields? Fly through the stargate.
Items[6]
Bounds: x1=11, y1=175, x2=266, y2=190
Type: 8
Info: How do you survive? With the 10 shields your ship has.
Items[7]
Bounds: x1=11, y1=160, x2=186, y2=175
Type: 8
Info: How many ships do you get? Just one.
Items[8]
Bounds: x1=11, y1=145, x2=117, y2=161
Type: 8
Info: order to fire upon you.
Items[9]
Bounds: x1=11, y1=130, x2=282, y2=146
Type: 8
Info: They, on the other hand, must get closer to you than that in
Items[10]
Bounds: x1=11, y1=115, x2=291, y2=130
Type: 8
Info: enemy when they are at the SAME DEPTH as your cross-hair.
Items[11]
Bounds: x1=11, y1=100, x2=281, y2=115
Type: 8
Info: right). The upshot of it all is this; you can only destroy an
Items[12]
Bounds: x1=11, y1=85, x2=271, y2=100
Type: 8
Info: you in fact have limited range area-effect photons (yeah,
Items[13]
Bounds: x1=11, y1=70, x2=281, y2=85
Type: 8
Info: from deep-space. They have very short range lasers while
Items[14]
Bounds: x1=11, y1=55, x2=291, y2=70
Type: 8
Info: ship as it were). Now, the enemies will approach you head-on
Items[15]
Bounds: x1=11, y1=40, x2=276, y2=55
Type: 8
Info: hair moves as you do, but deeper in space (in front of your
Items[16]
Bounds: x1=11, y1=25, x2=482, y2=41
Type: 8
Info: are, for simplicity, fixed to one depth - there is no way to move in and out of the screen). Your cross-
Items[17]
Bounds: x1=11, y1=10, x2=481, y2=25
Type: 8
Info: Playing the game is pretty straightforward. You use the mouse to move your ship around in space (you
Items[18]
Bounds: x1=301, y1=50, x2=483, y2=294
Type: 64
Info: 5